Nocturne OP55 N1
Cyberpunk TCG: Welcome to Night City
ProgramRareRAM 2Blue
- Card type
- Program
- Rarity
- Rare
- Faction
- Blue
- Cost
- 3
- RAM
- 2
- Card number
- 134
- Set
- Welcome to Night City — Retail
- Classifications
- Arasaka, Plan
- Artist
- Daniel Valaisis
If your fixer area is empty, play this Program for 1 €$. Choose one effect.
Draw 2. // A Unit can't attack until your next turn. // A friendly Legend may use {Go Solo} for -2 €$ this turn, to a minimum of 1 €$.
Market Value
- 90-day average
- $2.10
- Last sale
- $1.95
- Sales (90d)
- 4
Prices from observed marketplace sales. Updated automatically.
Current Listings
Asking prices, not sales — 8 listed, lowest $1.95.
- $1.95 Nocturne OP55N1 0134 MS01 Beta Rare Foil Program Cyberpunk TCG NM/M on eBay ↗
- $1.97 Nocturne OP55 N1 B134 Beta Cyberpunk TCG Welcome to Night City WNC NM/M on eBay ↗
- $1.99 Cyberpunk TCG Beta Nocturne OP55 N1 #β134 Rare on eBay ↗
- $2.00 Nocturne OP55N1 Rare Holo Cyberpunk 2077 TCG card Near Mint on eBay ↗
- $2.50 Cyberpunk TCG - Nocturne OP55 N1 - B134 - Foil - Welcome to Night City - Beta on eBay ↗
- $3.35 Nocturne OP55N1 B134 WNC Rare Cyberpunk TCG on eBay ↗
- $3.51 Cyberpunk TCG Nocturne OP55N1 Rare Holo Trading Card - Program B134 on eBay ↗
- $3.54 Nocturne OP55 N1 B134 Beta Cyberpunk TCG Welcome to Night City WNC NM/M on eBay ↗
eBay affiliate links — CHOOMDEX may earn a commission, at no extra cost to you.
TCGplayer
TCGplayer's market price is an index of recent sales there, not a sale recorded here — shown on its own and never merged into the figures above.
- Beta · Foil — market $0.42 · low $0.20 Shop on TCGplayer ↗
TCGplayer affiliate links — CHOOMDEX may earn a commission, at no extra cost to you.
Graded Population
| Service | Grade | Population | As of |
|---|---|---|---|
| No census entries yet — CGC and CBCS publish no API, so these are added by hand with the date they were read. | |||
Investment Read
Composite score 48.4 (C), with 76% of the market-driven factors backed by evidence. Read from sold x 2, catalogue x 1. How scoring works.
